Inside the Upgrade: Better Graphics, Better Instruments, Better Everything

Devlog

Inside the Upgrade: Better Graphics, Better Instruments, Better Everything

2022.11.19  ·  2 min read

Devlog 7 — August 2022

Vlog Number Two

Welcome to the second virtual vlog from inside the Retro Recording Studio. This time I’m walking you through the space using my Ready Player Me avatar — it’s a format I really enjoy because you get to see the studio the way it’s meant to be experienced, from the inside.

Quick note: the video has some music copyright flags in certain countries, so if you can’t play it, try the direct link in the description.

A Visual Leap

The biggest change since the last update is the switch to Unity’s Universal Render Pipeline. URP has been a game-changer — the studio looks dramatically better now. Advanced lighting, proper shadows, post-processing effects. Everything feels more grounded and believable. And the best part? Performance actually improved. It’s one of those rare upgrades where you get better visuals and better frame rates at the same time.

Personalizing the Experience

I’ve integrated Ready Player Me avatars into the project. It might seem like a small thing, but having a personalized avatar that actually looks like you — or at least like a version of you — makes a real difference in how immersive the experience feels. You’re not just a floating pair of hands anymore. You’re in the room.

Expanding the Collection

The instrument and equipment lineup keeps growing. I’ve been adding classic synthesizers, drum machines, real drums and percussion kits, virtual guitars, and a range of vintage recording equipment. The goal has always been to fill this studio with the kind of gear that makes you want to sit down and start making something — the stuff you’d find in a properly stocked analog studio, faithfully recreated in VR.

The Bigger Vision

I think it’s worth stepping back and restating what this project is really about. The Retro Recording Studio isn’t just a VR mixing environment — although that’s a big part of it. It’s a place to learn production skills, share knowledge with other people, and eventually socialize in a space that’s built around music. A metaverse for the people who’d rather be in a studio than a nightclub.

It’s been about a year of steady work on this project now, and the studio is starting to feel like a real place. That’s what keeps me going.

If you want early access to the beta, come find us on Discord.

Written by Marald Bes

2022.11.19 — 14:17