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Devlog 8 : Why I’m switching to the (better) Unreal Engine

It’s been a while since the last devlog and VLOG because a lot has been happening.All the work in Unity3D has been halted, and the new Retro Recording Studio is being developed in Unreal Engine 5. Switching from Unity3D to Unreal A reason there were not many updates is that Unity is a changing company. Unity…
Devlog 7B : A little sidestep in a smaller multiplayer studio

As a small side project form my bigger project, I made a simpler version of the studio multiplayer compatible together with freelance colleague Jeroen de Mooij from theFirstfloor.nl In this simpler version compared to the full blown studio, Jeroen modelled and textured a nice looking modern studio room in Cinema4d. Then he sent over the…