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Devlog 8 : Why I’m switching to the (better) Unreal Engine

It’s been a while since the last devlog and VLOG because a lot has been happening.All the work in Unity3D has been halted, and the new Retro Recording Studio is being developed in Unreal Engine 5. Switching from Unity3D to Unreal A reason there were not many updates is that Unity is a changing company. Unity…